

After the success of Street Racing Syndicate, Namco gains rights to Universal to release a game that tied to the 2006 film The Fast and the Furious: Tokyo Drift.

After the cancellation of the game, Namco picked-up Eutechnyx's Street Racing Syndicate from 3DO and re-tooled with assets from the cancelled game into the final version released in August 2004. Very little information about the game exists beyond the E3 coverage and the trailers.

Despite this, the game would never be mentioned again, with Universal Interactive being shut down the following year. On the E3 2003 event, a great deal of actual gameplay of the game was shown, and a trailer for the title was included as a bonus feature on the DVD release of 2 Fast 2 Furious. It was planned for release on the PlayStation 2 within a November 2003 release window, and for the Xbox in Early 2004. It was planned to be developed by Genki, a developer who developed the Shutokou Battle/ Tokyo Xtreme Racer series of games, and would be published by Universal Interactive, a subsidiary of Vivendi Universal Games. The Fast and the Furious was a cancelled racing game based on the film franchise of the same name.
